"Player characters can acquire various items in the game. . Items can vary from
resources such as herbs or raw ores to items to be retrieved for quests. Player
characters can also equip different weapons and armor, either to customize their
character or to improve abilities (such as better attack or defense skills).
Item rarity is classified by the color of the item name: grey means ""poor""
(otherwise known as ""vendor trash""), white means ""common"", green means
""uncommon"", blue means ""rare"", purple means ""epic"" and orange means
""legendary"". [12] Mounts A mount refers to an item or spell that, when
activated, summons an animal or machine for the character to ride upon.
Characters of certain levels and skill ability can acquire these mounts in order
to increase their movement speed on land. Mounts can be acquired via reputation
with certain factions, completion of quests, through special items produced via
professions, or as very rare loot drops obtained by defeating bosses in
instances. In the expansion pack The Burning Crusade, the ability to purchase or
acquire flying mounts became available in the expansion areas. Each playable
race enjoys a certain mount type strongly associated with their race. Trolls
have access to raptors, Tauren ride kodos, Undead have skeletal steeds, Orcs
ride Wolves, Night Elves ride Saber Cats of all kinds, Humans ride horses,
Dwarves ride rams, and Gnomes enjoy a mechanical ostrich donned the
Mechanostrider. With the release of The Burning Crusade, the Blood Elves
acquired a large bird, the Hawkstrider, and the Draenei gained the Elekks
(Elephant-like mammals).[13] Professions During the course of playing the game,
players may choose to develop side skills for their character(s). These
non-combat skills are called professions. Professions are divided into two
categories, primary and secondary. Primary professions are skills related to the
creation and enhancement of weapons and armor, and can be subdivided into
gathering and crafting professions.
The gathering professions in WoW are Herbalism, Mining, and Skinning. Crafting
professions include Blacksmithing, Leatherworking, Tailoring, Alchemy,
Engineering, Enchanting, Jewelcrafting (added in The Burning Crusade expansion),
and Inscription (to be added in the Wrath of the Lich King expansion[8]).
wow
lvl Crafting professions also have specialization categories that when
trained, allow for more diverse items to be created, depending on the
character's direction in the game. There is also the Enchanting profession,
which allows a character to enchant weapons and armor, and also disenchant
magical items in his or her possession. A character is limited to two primary
professions. Secondary professions are skills that serve to enhance the player's
experience and self-sufficiency.
wow power leveling The
secondary professions are First Aid, Cooking and Fishing. Characters can learn
all three secondary professions. The Rogue class has two unique secondary
professions: Poisons and Lock Picking. " "Now that you know all about stat
bonuses, let’s figure out what kind of gear you want to get for your character.
Ever quest platinum For this
section, instead of going class by class, I’m going to divide the classes into 5
groups: Tanks, Melee DPS, Casters, Healers and Hunters. This way you can know
what kind of gear you want to try for by what role(s) you like to play. One
thing to mention first is that I’m not going to discuss what types of weapons
and armor each class can equip here. By this point in the game you should
already be familiar with what your character can and can’t use.
wow
europe If you need a refresher course, head here to read up on it. Tanks -
Tanks of any class want Stamina, Strength, and Agility. Stamina, obviously, for
high HP, Strength for increased shield effectiveness (and AP), and Agility for
increased armor and dodge chance.
Tanks are also the only group that the actual AC of the item will matter to.
gold in wow That is to say, the
amount of armor given by the item is important to tanks, as they need to soak up
as much damage as possible. AC is not much of a concern to the other groups.
Melee DPS - Melee DPS classes want Stamina, Strength, and Agility. Stamina will
help their survivability, Strength increases AP, and Agility increases Crit
Chance. Rogues (and Cat form Druids) get AP from Agility as well, making that
stat even more desirable for them.
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